package org.checkboo.hopefullyengine.boundingvolumes;

import org.checkboo.hopefullyengine.sceneelements.BaseObject;
import org.checkboo.hopefullyengine.scenegraph.GroupNode;
import org.checkboo.math.Matrix44f;

public interface BoundingVolume {

	public void updateBound(BaseObject object, Matrix44f transform);
	
	public boolean updateBound(GroupNode node);
	
	public boolean checkWithViewVolume(float[][] planes);
}
